
The chance a character has of dealing extra damage. The damage a character inflicts when successfully hitting an enemy or an item with their equipped weapon or while unarmed. They can be affected by skills, stances, statuses, gear, abilities, and talents. These statistics are determined by your character’s base statistics. More powerful skills require more memory slots and source points.Īffects your Critical Chance, Initiative, and ability to detect traps and find hidden treasures. Most skills only require a single memory slot.

Also a prerequisite for higher-grade Shields.ĭetermines how many Skills can be memorized at any one time. Also a prerequisite for Magical armors.ĭetermines the amount of Vitality the character has. Increases damage dealt with intelligence-based weapons and skills. Increases damage dealt with finesse-based weapons and skills, and certain amounts of it are necessary for higher grade Leather armors that have balanced defenses.

This is also a prerequisite for Heavy armors that focus more on physical armor than magical armor. Increases the damage dealt with strength-based weapons and skills, as well as the carry weight and the ability to move heavier objects.
